Website powered by
Alexander Kolakowski
Alexander Kolakowski
Senior/Lead Character Artist
Vancouver, Canada

Summary

linkedin.com/in/alexkola

Summary
Specialties include; strong fundamentals in AAA character asset production, art delivery pipeline planning for games, and rapid prototyping.

Software proficiencies; Zbrush, Photoshop, Maya, After Effects, Substance Painter, Marmoset.
Professional experience with Frostbyte, Unreal Engine 5, Unity, and other propriety engines.

Skills

3D PrintingDigital SculptingGame DevelopmentUnreal Blueprinting

Software proficiency

Unreal Engine
Unreal Engine
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Maya
Maya
Photoshop
Photoshop
Softimage
Softimage
Unity
Unity
Frostbite Engine
Frostbite Engine